Hyperfludd Media Logo

[NYCC 2011] The Legend of Zelda: Skyward Sword – Impressions

New York Comic Con, where comic buffs get together and share their affection for the comic universe. However video games are moving in bit by bit to take some of the spotlight at the huge event. One of the industry’s main players, Nintendo had an amazing booth is a lot of games, and was packed full of people wanting to play them.

The main game that had my eye at the booth was The Legend of Zelda: Skyward Sword. This may have been the E3 build but it still nice to get the feel of the game before it comes out. This is mostly point out the small points other people may have not noticed.

First up is the flying. This section of the demo had ocarina of time horse riding written all over it, at least that is what I was expecting. At this point in the game Link is about to take is graduation exam. It consists of trying to get a “Bird Statue” that a Loftwing is flying around with. Seems simple but after you attempt to get the statue the first time, your rival stops you and his lackeys throw eggs at you on your second attempt.

The controls are simple, you hold the control by pointing at the screen and twisting the direction you want the Loftwing to turn to. Did I mention that this game uses Motion Plus, but to my surprise it actually works perfectly. You shake the controller to flap the Loftwings wings and go higher. The reason why this reminded me of ocarina of time is because the Loftwing has a boost. Instead is six carrots you have 3 wings. At first I applied the always have one boost so they reload faster rule, but i noticed that it does not affect the reload time. This is the only thing that actually disappointed me. Other than that you didn’t have much to do on the Loftwing at this point.

Once you managed to get the statue the second time, link has a “I got it, cheer” then zelda leaps off the platform hoping you would catch her, well not really cause her Loftwing follows you after.

Next we have the boss battle. The one you have to battle Demon Lord Ghirahim it may appear that he is the main villain but who knows. This is just your simple battle in Zelda but with motion plus elements. Your nun chuck is your shield, you flick it to do a shield bash, and z for lock on. All of your sword swinging is done with the motion plus. Depending on which way you swing(either upwards, downward, jab) affects the way you swing. When you do a upwards motion to do a upwards slice, downwards a downwards slice and a jab is a stab. What surprised me the most is how the Wii Motion Plus is able to clearly determine the angle at which you slice.

What you need to do is simple you need to defeat Ghirahim by countering his moves. One move that he does caught my attention the most. He creates what appears like arrow heads in a line, you can either shield bash to deflect a few, or get the angle right on your swing and deflect all of them. This I had fun doing because of how flawless the Wii Motion Plus worked.

I didn’t get the chance to play the dungeon because that would have required me to get on the long line for a third time. All i can say is that its your usual zelda dungeon with the new motion plus features added.

In total from what I played, Zelda: Skyward sword is an amazing game and I can not wait to play the full thing.

SHARE THIS POST

  • Facebook
  • Twitter
  • Myspace
  • Google Buzz
  • Reddit
  • Stumnleupon
  • Delicious
  • Digg
  • Technorati
Author: Drzgamer View all posts by
Drzgamer is just your average gamer. He is currently a student in college studying Computer Science, with a minor is Journalism.

Leave A Response

*